Aliens are hungry. Aliens have no taste.
Welcome to Unidentified Frying Objects: Idle Cafe Empire, a funny idle game about running the worst, most successful cafe in the galaxy. Serve questionable food to picky aliens, build an automated kitchen, and grow from one chef-bot on Proxima Dock to a franchise that spans the stars.
Invent dishes nobody asked for
Mix a base, a modifier and a cooking method in the Research Lab. Bread, Counterfeit Water and a Deep Fryer make Explosive Steam Crust. Get it wrong and you make Suspicious Sludge. Discover all 20 dishes, each with its own hot, crunchy, gelatinous or glittery personality.
Learn what every species likes
Ten alien species walk through your door, and every one has opinions. Watch their reactions, fill in the Codex, and track down the perfect meal for each. Serve it and the credits roll in.
Automate everything
Build Synth-Farms, buy chef-bots and assign them to your best dishes. Upgrade your dining hall, pantry and chef firmware. Your cafe keeps earning while you are away.
Play the galactic stock market
Six commodities rise and fall with wild news events. Buy low, halt a supply to cause a shortage, and sell high. Just remember the shortage hits your own kitchen too.
Feed the black hole
Toss Sludge and spare ingredients into the Event Horizon. It gives back rare Dark Matter and the occasional burst of generosity.
Conquer the galaxy
Relocate to Glacio-9, Ignis Prime and Zero-G Station. Each planet changes how your cafe works, and each move earns permanent Star Dust that boosts your income forever. Then assemble the legendary Omni-Meal.
An endless franchise
Finished the Omni-Meal? The galactic franchise opens. Found colonies, run trade routes between planets and appoint CEOs to keep the credits flowing.
Features
- 20 recipes to invent and 10 alien species to understand
- An always-on news ticker packed with jokes, and a few serious stories
- A living stock market with breaking news
- 4 planets, each with its own rules
- A black hole, a Codex, achievements and a short interactive tutorial
- About 20 hours to the Omni-Meal, then an endless franchise mode
- Pixel art, a calm soundtrack and a retro terminal look
- Runs on Windows, Linux and SteamOS
评论