A dungeon, one card at a time Enter a dungeon of face-down cards. Each reveal could uncover a weapon, a vital supply or an enemy ready to strike. In Zifir, exploration and combat share the same turns: the more you uncover, the more threats you may have to face. Make every card count Link neighbouring cards to collect s…
A dungeon, one card at a time
Enter a dungeon of face-down cards. Each reveal could uncover a weapon, a vital supply or an enemy ready to strike. In Zifir, exploration and combat share the same turns: the more you uncover, the more threats you may have to face.
Make every card count
Link neighbouring cards to collect supplies in a single chain. Merge compatible equipment to forge stronger weapons and armour, then decide when to use them. Durability is limited, and the next floor may demand more than your current hand can offer.
Survive more than the fight
Manage health, hunger, stress, mana and torchlight as you descend. Time your ability, keep supplies in reserve and spend your gold carefully at the shop. A good purchase can buy you another chance; a careless turn can leave you exposed.
Find your way deeper
Choose relics, claim rewards and weigh the routes ahead. Carry your equipment from floor to floor, prepare for boss encounters and decide whether the remaining cards are worth the risk. Every descent gives you another chance to put what you have learned to the test.
Begin your descent
Play the opening chapter for free. Take on all 30 floors of the Cellar as the Warden, wield Shield Wall and face the bosses guarding the descent. A hands-on tutorial across the first two floors introduces the rules through actions you perform yourself.
- Explore and fight on a board of hidden cards.
- Chain supplies and forge stronger equipment.
- Balance survival resources with every turn.
- Shape your run through relics, rewards and shop purchases.
- Learn the essentials through a guided first descent.
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