BLACKWOOD: A SÉTIMA SAFRA is a first-person psychological horror game that blends job simulation, exploration, investigation, and narrative choices.
Lorena arrives in Blackwood after inheriting her uncle Olavo’s butcher shop. What begins as an attempt to get the business running again soon reveals something far older, hidden within the forest, the butcher shop, and the history of the region.
WORK AT THE BUTCHER SHOP
Serve customers, prepare meat, restock display cases, weigh products, operate the register, organize inventory, and keep the business running through its daily routine.
INVESTIGATE BLACKWOOD
Venture beyond the butcher shop, search the forest, uncover documents, and connect clues about the events surrounding Blackwood.
The deeper Lorena investigates, the more questions emerge about Olavo, the people who passed through this place, and whatever still remains hidden.
FACE THE HORROR
The routine begins to blend with increasingly disturbing events.
Apparitions, cults, supernatural events, and unexpected encounters turn ordinary tasks into situations where it is not always possible to tell what is truly happening.
YOUR CHOICES HAVE CONSEQUENCES
Throughout the story, Lorena must make decisions that can alter future events, relationships, discovered clues, and the course of her journey.
Some choices leave marks that only reveal themselves days later — and different paths can lead to different outcomes.
In Blackwood, running the butcher shop is only the beginning. The deeper Lorena investigates, the harder it becomes to distinguish inheritance from damnation.
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