A child is drawing a war on a sheet of paper and believes every line of it. ONE FLEET is that war: a 2D space battle game in pencil, where every ship starts as a drawing, and the shape that is drawn is the shape that fights and the shape that breaks. It takes a hand to draw with a pencil. A hand is a faction. Each hand…
A child is drawing a war on a sheet of paper and believes every line of it. ONE FLEET is that war: a 2D space battle game in pencil, where every ship starts as a drawing, and the shape that is drawn is the shape that fights and the shape that breaks.
It takes a hand to draw with a pencil. A hand is a faction. Each hand commands a fleet and flies one ship of its own, and the hand decides how the battle goes.
Fleets grow through research and experience. Nothing is erased. Every mark stays on the page from one war to the next, and the history of every hand is left on the paper.
Behind the paper lies everything the child imagined. The war is drawn on the page. The imagination lives inside it.
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