Change your body. Build your soul. You have no body of your own. The monsters surrounding you are threats—but they can also become your next chance to fight back. Shapeless is a single-player, top-down action roguelite built around possession. Move through enemy waves, let your attacks weaken them, then seize a vulnera…
Change your body. Build your soul.
You have no body of your own. The monsters surrounding you are threats—but they can also become your next chance to fight back.
Shapeless is a single-player, top-down action roguelite built around possession. Move through enemy waves, let your attacks weaken them, then seize a vulnerable body. Your soul upgrades stay with you; your firing pattern and active ability change with your host.
Six bodies. Six ways to fire.
Switch between a double-shot spread, a short acid spray, a charged rail shot, a wide projectile wall, crossfire, and sticky explosives. Match your range and rhythm to the fight, combine your host's active ability with your soul attacks, and plan around the possession cooldown.
Choose where your build goes next
Fill six imprint slots with upgrades such as multishot, piercing, returning projectiles and corrosion. Each imprint has five growth steps, with a direction choice along the way. Limited slots make both selection and upgrade order matter.
Extract mutations. Combine two elements.
Develop a host and extract its mutation when you actively leave it for another body. Combine two equipped elements, or replace one to try a different pairing. Normal transfers preserve your soul build and equipped elements; a destroyed body clears those elements.
Explore the ruins and challenge their bosses
Search two maps for supplies, mechanisms, nests and hidden clues while enemy waves grow around you. Each map ends with its own boss encounter. Bring Soul Gold back to improve global attributes, research mutations and prepare for another run.
- Single-player combat with automatic attacks, active abilities and tactical possession.
- Six possessable bodies with distinct weapons and skills.
- Six imprint slots, five-step growth and branching upgrades.
- Twelve mutation elements with two-slot combinations.
- Two explorable maps with events and boss encounters.
- Persistent research, preparation and unlock objectives.
评论