The whole world. Your nation. The Price of Empire is a grand strategy game on the real Earth – with no historical script and no ready-made countries. Pick any free territory on the globe, give your nation a name and a color, and build it up from there: territory by territory, against up to 20 AI rivals with exactly the…
The whole world. Your nation.
The Price of Empire is a grand strategy game on the real Earth – with no historical script and no ready-made countries. Pick any free territory on the globe, give your nation a name and a color, and build it up from there: territory by territory, against up to 20 AI rivals with exactly the same plan.
A world built from real data
- More than 150,000 land hexes, each about 40 km across, with real elevation, climate zones, forests, rivers and lakes
- Mountains, deserts, rainforest and tundra decide where your armies advance quickly – and where they don't
- A freely rotating 3D map that wraps around the whole planet from east to west
- Territories ignore today's borders – the world is up for grabs
Every empire has its price
Each new territory brings land, resources and room for cities – and costs administration. The larger your realm, the faster those costs climb. Grow too fast and you will soon lack the money to pay your troops. An empire has to be paid for.
Economy
- Produce wood, iron, coal and oil, grow cities through five stages, build mines and harbors
- A world market with shifting prices: buying drives the price up, selling drives it down
- Research in six branches – from mining to armored warfare and reconnaissance
War
- Eight unit types: infantry, motorized infantry, artillery, anti-tank, light, medium and heavy tanks, reconnaissance
- Battles are decided by strength, morale and supply – terrain and rivers favor the defender, and whoever breaks is wiped out
- Supply lines, fortifications and sieges
- Ship your troops across the sea from your harbors
- Fog of war: what you haven't explored, you can't see
Diplomacy
- Defensive alliances, non-aggression pacts, rights of passage and supply contracts
- AI rivals on four levels from Easy to Hardcore – from Normal up, each with its own character: conqueror, builder or balanced
Play together
- Multiplayer for up to 4 players via Steam or LAN, alongside AI rivals
- Save a match together and continue it later
Also
- Three victory conditions – hold territories, conquer nations or score points – or an open game without an end
- A guided start for your first match and a detailed in-game manual
- Photo mode with time of day and depth of field
- Fully playable in English and German
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