Every dungeon has a mistress at the bottom. Fight your way down, and she's yours to court. pixel-art roguelike that mashes a Slay-the-Spire branching map with Backpack-Battles inventory building. Find loot fill your backpack, arrange, and fuse into a war machine. Every run a new bag, every dungeon a new queen. 🎒 Pack…
Every dungeon has a mistress at the bottom. Fight your way down, and she's yours to court.
pixel-art roguelike that mashes a Slay-the-Spire branching map with Backpack-Battles inventory building. Find loot fill your backpack, arrange, and fuse into a war machine. Every run a new bag, every dungeon a new queen.
🎒 Pack it. Link it. Fuse it.
Every item is a shape on a grid. Rotate it, place it, make room for one more.
Line up 3+ cells of one colour for bonuses: red attack, blue defence, green healing, yellow speed, purple max HP.
Fill a row and FUSE it: the items keep fighting as phantoms and the slots open up again, so a build can Go Crazy.
144+ items to discover, potions relics to find
⚔️ Battles that play themselves, if you built them right
Combat runs on its own from your bag: attack speed, crits, multi-hits, lifesteal, burns, freezes, shocks and poison, all at once.
👑 Eight dungeons. Eight queens.
Each dungeon ends with a queen who fights dirty: Seraphine blocks your next hit, Sister Morvaine poisons your healing, Azrielle's Judgement ignores your armour, and the Void Empress steals your best weapon. Beat her and she joins your keep (six of the eight so far): bring her potions, learn her favourites and raise her affection.
🎰 Between the fights
The merchant: new wares, and permanent upgrades for the run, up to extra backpack rows.
The fortune shrine: spin for boons, curses and jackpots.
Campfires: rest, train, or tempt fate.
🌳 Runs that add up
The Grail Tree: a passive tree that grows with every run.
Legacy gear that carries into future runs.
Endless mode: the tiers scale forever for the god-build chasers.
Free to play.
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