Same spells and verbs. Different order. Completely different results. Another World: Guild Master I is a strategy game where you build your own spells, gear up a guild of weirdos, and send them out on missions. The twist: how you build a spell matters just as much as what's in it. Fireball → Concentrate → Explode isn't…
Same spells and verbs. Different order. Completely different results.
Another World: Guild Master I is a strategy game where you build your own spells, gear up a guild of weirdos, and send them out on missions. The twist: how you build a spell matters just as much as what's in it.
Fireball → Concentrate → Explode isn't the same spell as Fireball → Explode → Concentrate. Same three pieces, different order, different outcome. That's basically the whole game in one sentence.
What you get (so far):
3 classes — Melee, Range, Mage
15 base spells, 21 verbs, mix however you want
100+ pieces of gear that actually synergize with each other
A bunch of traits that stack, expire, or only matter in certain regions
An 80-node research tree to chew through
Build whatever spell you want
Stick verbs onto base spells and see what happens. New spells and verbs unlock as you go, and they don't just make numbers bigger — they open up stuff you couldn't do before.
Some verb types:
Explode — single-target attack becomes AoE attack
Convert — swap one damage type for another
Enchant — slaps on whatever tag a mission's asking for
Momentum — gets stronger the earlier/later it shows up in the chain
...and more. Order changes everything.
Missions show their work
Every mission tells you exactly what it needs — health, attack, AoE attack, armor, tags — and shows you exactly where you stand, down to which teammate or which item is dragging your score down. No mystery math.
Didn't hit 100%? You can still go for it, just at worse odds. And even if you fail, you still get something — partial rewards based on how close you got. Nothing's a total loss.
Make this game actually yours
Import your own PNGs (or GIFs) for headshots and spell icons, or just use the 1,000+ built-in ones
Copy a spell as text, paste it somewhere else, share it with a friend
Challenge runs with randomized classes and shareable seeds, if you want the rules themselves to mess with you
Casual mode if you just want to learn the system without getting wrecked
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