Clone, listen. The tower is calling. A white tower. No map, no arrows: only color shows the route. Climb it in first person, segment by segment, checkpoint by checkpoint. Fall. Retry. Climb higher. Movement first Quake and Unreal Tournament style acceleration, air control and bunny hop Double-tap dodge, wall dodge and…
Clone, listen. The tower is calling.
A white tower. No map, no arrows: only color shows the route. Climb it in first person, segment by segment, checkpoint by checkpoint. Fall. Retry. Climb higher.
Movement first
Quake and Unreal Tournament style acceleration, air control and bunny hop
Double-tap dodge, wall dodge and wall slides
Medals, ghosts, leaderboards
Every segment has official times: Bronze, Silver, Gold, Author… and Clone, for those who find the shortcut and still beat the author
The tower plays along
Every color is an instrument. The blocks you touch play the notes: your climb is the song.
Tributes
Clone 16 is a love letter to the games that shaped it:
Trackmania: medals, author times, ghosts and "one more try"
BETON BRUTAL: a tower to climb, and the fear of falling
Unreal Tournament 99: the dodge, the air control, the speed
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