A saloon, cowboys, a sheriff, an outlaw, a table and revolvers. The perfect setting for a frantic debate as you take aim at your suspects, with just one question: who will shoot? Deductions, lies, surprises and laughter are all part of this online hidden-role game for 4 to 12 players. The outlaw wants to eliminate the…
A saloon, cowboys, a sheriff, an outlaw, a table and revolvers.
The perfect setting for a frantic debate as you take aim at your suspects, with just one question: who will shoot?
Deductions, lies, surprises and laughter are all part of this online hidden-role game for 4 to 12 players.
The outlaw wants to eliminate the sheriff, while the cowboys try to uncover and eliminate the outlaw. Everyone discovers their role at the start of the game. The sheriff's title is also secret.
Each night, the outlaw places a bullet in a revolver. When day breaks, debate, bluff and choose who to aim at. At the end of the debate, all living players fire at the same time. Only loaded revolvers can claim a victim.
About this game
- Customizable games. Choose the available roles, whether to include NPCs, discussion timers, whether roles are revealed on death, and whether players can communicate at night.
- Alongside the players, NPCs will find themselves drawn into the debate against their will. The optional pianist and bartender can also find themselves in someone's sights.
- Text and voice chat built directly into the game, starting in the lobby.
- Playable online in private games for 4 to 12 players. One player creates the game, and the others join using its code.
- Nine hidden roles to spice up your games, such as the Avenger, the Judge or the Magician.
- Once eliminated, stay at the table as a ghost to watch the game and chat with the other eliminated players.
- Play again with the same group, without creating a new lobby.
- Interface, rules and role descriptions available in French and English.
An Internet connection and at least four human players are required. NPCs do not replace players. There is no single-player mode or automatic matchmaking. A microphone is recommended; text chat is also available.
Developed under the Topsie Studio name.
Co-developed by Jonathan DEMARIA.
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