Roll the die. Wake the garden. Dicebloom is a cozy dice roguelite about a small garden at twilight. Every morning you roll a die: the face it shows wakes the plants that carry it — and every plant that wakes can wake its neighbours. One good roll turns into a chain reaction of growth, bees, seeds and luck that fills yo…
Roll the die. Wake the garden.
Dicebloom is a cozy dice roguelite about a small garden at twilight. Every morning you roll a die: the face it shows wakes the plants that carry it — and every plant that wakes can wake its neighbours. One good roll turns into a chain reaction of growth, bees, seeds and luck that fills your basket for the week.
Build a garden engine
100 plants in 10 categories — Nectar plants send out bees, Roots feed their neighbours, Windsown scatter sprouts, Fungi grow on missed rolls, Thorns steal growth to grow stronger. Every plant has its own faces and its own trick.
Chain reactions you can read — the garden plays its chain one event at a time, so you always see why it worked.
Multipliers that keep growing — categories, die faces and the whole garden grow run-long multipliers, so a good engine snowballs.
Pay the week, survive the year
A rising debt every week — a year is 12 weeks of 4 days; every third week brings a challenge with its own rule, and the last circle brings the big ones.
Night market — buy plants and garden gear (85 items), move and turn them, open new land.
Guests with deals — the Trader, the Crow and the Firefly offer 27 deals, from fair trades to tempting curses.
Mutations — market plants come with category traits, and guests offer strong mutations: a second bloom, an extra face, a heart that shares its power.
Grow your own way
Three gardeners with different perks, 8 difficulty levels and new plants and items unlocked by what you do.
Endless mode after winning the year on the highest difficulty: how far can your garden go?
A gentle tutorial with Bramble the hedgehog, day and night themes, full controller and Steam Deck support.
评论