We fix things. Mostly. City Services is a co-op comedy for 1–6 players. You and your friends are Crew 12, the town's only public works crew, and nobody on it is qualified. Dispatch calls in a pothole, a fallen tree or a couch on the curb. You pile into the truck, race across town and try to sort it out before the clock…
We fix things. Mostly.
City Services is a co-op comedy for 1–6 players. You and your friends are Crew 12, the town's only public works crew, and nobody on it is qualified. Dispatch calls in a pothole, a fallen tree or a couch on the curb. You pile into the truck, race across town and try to sort it out before the clock runs down. Try not to hit anything on the way. You will hit something on the way.
22 jobs, all of them going wrong
Chainsaw a fallen tree, then drag the logs out of the road before they drift back in
Wrestle a two-person couch into a truck bed that is barely big enough
Clamp a burst water main while the geyser knocks everyone flat
Herd an escaped cow, sheep, pig and goat into a pen in the mall car park
Plus potholes, sinkholes, storm drains, streetlights, graffiti, parade cleanup and more
Only one of you has the clipboard
On every call, one worker gets the job card. Everyone else has to listen. Built-in voice chat means you'll hear exactly how badly it's going.
The damage comes out of your paycheck
Almost everything in town breaks if you drive into it fast enough: streetlights, signs, fences, mailboxes, bus shelters, the fountain, parked cars. Every dent pops up with its price. Fast work pays more, but the bill comes straight out of your wages, and a crew that wrecks the town finishes the shift owing the city money. Go too far over budget and the supervisor sends everyone home.
Floppy coworkers
Get flung by the truck, thrown by a coworker or slip in a puddle and you go ragdoll. Get knocked out and you lie there seeing stars until someone slaps you awake or tosses you in the truck bed. You can also pick up the townsfolk. They have asked you to stop.
No two shifts go the same way
Chaos modifiers: rain, wind, missing equipment, a cursed tool, or a surprise supervisor visit where everything you break is billed twice
Secret side gigs: each worker gets a private goal like "honk 15 times" or "never drive." The results board reveals them all.
Questionable food: break-room snacks and street finds with side effects like moon legs, giant heads, reversed controls and burps that knock people over
Incident photos: the worst moments get taped up next to the end-of-shift clipboard, along with an itemized invoice of who broke what
Also
Gary, a traffic cone with googly eyes. Bring him home.
Holiday decorations and costumes throughout the year
Crew records and a Days Without an Incident counter. It is usually zero.
Play solo or online with up to 4 players
评论