A city worth fighting for A stolen seal, shuttered shops, rival crews, and a trail of eccentric bosses. Follow comic-book cases across a city where every district has its own characters and trouble. Choose your three Recruit heroes with distinct cards and roles. Pick a three-person crew, decide who supports whom, and f…
A city worth fighting for
A stolen seal, shuttered shops, rival crews, and a trail of eccentric bosses. Follow comic-book cases across a city where every district has its own characters and trouble.Choose your three
Recruit heroes with distinct cards and roles. Pick a three-person crew, decide who supports whom, and find combinations that fit the fight ahead.Make every turn count
Spend mana, choose targets, and combine attacks, shields, healing, and control in turn-based card battles. Read enemy intentions and adapt when a plan goes sideways.Keep the crew moving
Play the story campaign, take on replayable Great Jobs with route and boost choices, explore the card and character library, and test your squad in the Arena. Build up your collection and make your residence your own.
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