You work for a cleaning company. Just not one that cleans ordinary houses. This company clears houses of whatever lives in them, and whatever lives in them doesn't wish you well. Your goal: drive out what lives in this house. That only works if the house is prepared first. Every shift starts with a briefing. Read it. D…
You work for a cleaning company. Just not one that cleans ordinary houses.
This company clears houses of whatever lives in them, and whatever lives in them doesn't wish you well.
Your goal: drive out what lives in this house. That only works if the house is prepared first. Every shift starts with a briefing. Read it. Do what it says. You're not alone in here.
Realistic environments, dense sound design, and light that never quite reaches far enough.
Explore each room at your own pace, nothing rushes you forward
Listen closely: every sound from a room you're not in has a reason
Find clues, crack open a locked safe, and uncover things that were meant to stay hidden
The assignment is never the whole job. You follow clues scattered through the house, piece together torn fragments, and work out what actually has to be done, often only after you've already started. Some puzzles lie in the open. Others have to be found first.
Keep an eye on your surroundings. You're not the only thing moving through this house.
Some gameplay footage was captured in development.
RELEASE FEBRUARY 2027
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