
GAME PROFILE
Sketchy WarfareSketchy Warfare
SKETCHY WARFARE History is about to get a little sketchy. Grab your pencil. Pick your army. Draw up a battle plan. From cavemen with clubs to soldiers with machine guns and futuristic armies with weapons that definitely shouldn't exist yet, Sketchy Warfare is a turn-based tactical war game where 11 different eras of wa…
SKETCHY WARFARE
History is about to get a little sketchy.
Grab your pencil. Pick your army. Draw up a battle plan.
From cavemen with clubs to soldiers with machine guns and futuristic armies with weapons that definitely shouldn't exist yet, Sketchy Warfare is a turn-based tactical war game where 11 different eras of warfare collide on the same battlefield.
Prehistoric. Ancient. Medieval. Pirates. Western. Great War. WW2. Military. Fantasy. Cyberpunk. Sci-Fi.
They've all got something to prove.
THE WAR IS YOURS TO COMMAND
Every battle starts with an empty battlefield and an army waiting for orders.
Place your troops. Move them into position. Take your shot. Charge the enemy. Hold the line. Find the opening.
Then watch your carefully planned battle turn into complete chaos.
With different units, weapons, ranges, and abilities at your disposal, every army has its own way of fighting. The best commander isn't necessarily the one with the biggest army—it's the one who knows exactly where to put it.
11 ARMIES FROM ACROSS TIME
Why fight one war when you can fight all of them?
Choose from 11 unique teams spanning the history—and future—of warfare:
Prehistoric — Clubs, spears, slings, and whatever else you can find lying around.
Ancient — Warriors, chariots, phalanxes, and siege weapons.
Medieval — Knights, archers, crossbowmen, and catapults.
Pirates — Cannons, cutlasses, and questionable naval tactics.
Western — Cowboys, shotguns, rifles, and the occasional stick of dynamite.
Great War — Trenches, artillery, gas, and the dawn of modern warfare.
WW2 — Rifles, tanks, machine guns, rockets, and heavy artillery.
Military — Modern soldiers and some very serious firepower.
Fantasy — Elves, wizards, dragons, golems, and other things history definitely forgot.
Cyberpunk — High-tech weapons, strange machines, and even stranger soldiers.
Sci-Fi — Advanced technology from a future where apparently everyone still enjoys fighting.
Each team has its own roster of units, weapons, and strategies to master.
EVERY UNIT HAS A JOB
Your army isn't just a collection of stick figures.
Fast units can flank. Heavy units can hold the line. Snipers can punish bad positioning. Artillery can change the shape of a battlefield. Shields can protect your troops. Special units can create opportunities your opponent wasn't expecting.
Build your army around the situation and make every turn count.
Sometimes the perfect move is a brilliant tactical maneuver.
Sometimes it's putting a guy with a really big weapon somewhere your opponent doesn't want him.
CAMPAIGNS ACROSS THE AGES
Every team has its own single-player campaign.
Fight through a series of battles as you take your chosen army through its own campaign, facing different enemies, maps, and challenges along the way.
Master one era, then jump hundreds—or thousands—of years forward and learn an entirely different way to fight.
BATTLEFIELDS
Fight across a variety of maps inspired by the different eras of warfare.
Forests. Deserts. Trenches. Towns. Ancient battlefields. Fortifications. Strange futuristic landscapes.
Every battlefield gives you different opportunities for positioning, cover, and attacks.
Because a good army is only as useful as the commander telling it where to go.
DRAWN LIKE A NOTEBOOK. PLAYED LIKE A WAR GAME.
Everything in Sketchy Warfare is built around a simple idea:
What if a kid drew an entire war across their notebook?
Stick figures become soldiers. Doodles become weapons. A few lines become entire battlefields.
The simple art keeps things readable while letting the strategy, variety, and ridiculousness of the armies take center stage.
FEATURES
Turn-based tactical combat
11 unique teams spanning history, fantasy, and the future
Prehistoric, Ancient, Medieval, Pirates, Western, Great War, WW2, Military, Fantasy, Cyberpunk, and Sci-Fi
Dozens of unique units and weapons
Different strengths and strategies for every team
Multiple battlefields and environments
A dedicated single-player campaign for every team
Melee, ranged, artillery, siege, and special units
Hand-drawn stick-figure art
History has never looked this sketchy
PICK YOUR ARMY.
DRAW YOUR BATTLE PLAN.
GO TO WAR.
CHEATS
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