Your kingdom is in trouble, noble knight! Growing Knight is an incremental game where you only control the character's movement. The core gameplay of this game consists of timing the positioning of the knight so that the attack occurs at the right moment, without being exposed to a swift enemy's counter attack. The wid…
Your kingdom is in trouble, noble knight! Growing Knight is an incremental game where you only control the character's movement.
The core gameplay of this game consists of timing the positioning of the knight so that the attack occurs at the right moment, without being exposed to a swift enemy's counter attack. The width and depth of the attack are denoted by the sword graphic on the ground in front of the knight. When the sword graphic fills up, knight will attack if there are any enemies in range.
If the knight just waits in front of the enemy, he will be quickly attacked and lose Health. During the run, the global timer of Bravery is ticking down. If either Health or Bravery run out, the run is over. This creates a tradeoff where player must choose between a more aggressive play style and risk losing Health, or a more defensive play style and risk taking less loot during the run.
Powers are activated automatically when available, no need to spam abilities!
Explore the vast skill tree and make your best choices. Below is the skill tree available in the Demo:
During the game, you will unlock units in retinue to fight on your side: pikeman, archer and priest.
Features:
* 4 Biomes
* Each biome has 4 enemy types + 1 boss enemy
* Skill tree with 60+ mechanically unique upgrades
* 6 Special Powers (Spells)
* 3 unit types in retinue
* Over 100 runs to complete
Are you ready to answer the call of the adventure?
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