ONSIGHT takes the limited field of view of a first-person shooter and translates it into a top-down perspective. In most top-down shooters, you can see everything happening around your character. In ONSIGHT, you can only see what your character could actually see. Your vision follows the direction you're facing. Walls…
ONSIGHT takes the limited field of view of a first-person shooter and translates it into a top-down perspective.
In most top-down shooters, you can see everything happening around your character. In ONSIGHT, you can only see what your character could actually see.
Your vision follows the direction you're facing. Walls and obstacles block your line of sight, and anything outside it remains hidden. Being above the action no longer means knowing what's around the next corner.
That changes how you play.
Watch your surroundings, listen for footsteps and gunfire, check your corners and use the environment to stay hidden from other players. You might know someone is nearby without knowing exactly where they are - and they might be doing the same to you.
Find weapons and ammunition throughout the map and choose when to fight, hide, flank or ambush. Death costs you a life and your special weapon, making every encounter a risk.
As the match progresses, choose perks that shape your build. Improve your movement, damage, defence, reload speed, weapon handling and more, or pick unique abilities that can change how you approach the rest of the match.
FEATURES
FPS-style limited vision translated into a top-down shooter
Online multiplayer combat
Vision blocked naturally by walls and obstacles
Sound-based gameplay where footsteps and gunfire can reveal players you can't see
Multiple weapons with different ranges, fire rates and characteristics
Mid-match perk system with stackable upgrades and unique abilities
Limited lives with special weapons lost on death
Maps built around sightlines, cover, flanking and ambushes
You can see the battlefield. You can't see everything that's waiting in it.
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