Cards that make real tricks Every card composes the final trick: flip, shove-it, spin, grab... an Ollie for more air. Chain combos together and see them named live. A Kickflip and a Shove-it make a Varial Kickflip. Add another Shove-it and the two fuse into a Tre Flip. Flip one way, then the other, and the board kicks…
Cards that make real tricks
Every card composes the final trick: flip, shove-it, spin, grab... an Ollie for more air. Chain combos together and see them named live. A Kickflip and a Shove-it make a Varial Kickflip. Add another Shove-it and the two fuse into a Tre Flip. Flip one way, then the other, and the board kicks out and back in mid-air: Kickflip → Heelflip.
Watch your score tally up - learn what scores big and what falls flat.
Push your luck
Doing tricks makes you wobble. Extend your trick line with a manual or a grind: bank more with every link, while your odds of landing plummet. Plant the landing. Or don't and topple... land your slam in the zine.
Go legendary
Play one card of every suit in a single trick and it becomes the Shuffle Flip. Grab the nose and the tail at once for the Supergrab. Stack enough shove-its and you're spinning toward 9000°. Land one and it gets the centerfold.
Tour three cities, make your mark, Grab Your Deck!
Beat the skate spots on your way to the boss in each city. Draft new trick cards, level them up, and combine them into new ones. Sponsored? Your stickers change every scoreline - hopefully for the better. Over 40 stickers, optional dares, and bosses with their own rules.
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