They took everything. Take it back. For eleven years you tested Stompworks machines. Then CEO Silas Voss pushed the Total Ownership Act through, fired you for refusing to sign off on his new war machine, and sent the repo fleet to take your town street by street. They came for Hangar 07, your family's shop for forty ye…
They took everything. Take it back.
For eleven years you tested Stompworks machines. Then CEO Silas Voss pushed the Total Ownership Act through, fired you for refusing to sign off on his new war machine, and sent the repo fleet to take your town street by street. They came for Hangar 07, your family's shop for forty years.
They missed what was under the tarp: Brickhouse, a mech built from the scrap they threw away. Ten battlegrounds and five company executives stand between you and Voss.
Build it your way
Legs change how you fight. Reverse-joint striders, a six-legged hexapod, tank treads, spring legs built for dashing, jet legs, and a hover skirt with no legs at all.
Make it yours. 8 paint schemes, a custom color mixer, 12 elite and mythic finishes like Liquid Chrome and Dragon Scale, 10 thruster trails from Fireworks Finale to Black Hole, and your own callsign and hull number.
Ten battlegrounds, a different layout each fight. From the freight yards to the volcano.A warehouse district, a foundry, a downtown crossroads, an aircraft carrier at sea, acid-flooded mine caverns, a jungle outpost, a booby-trapped island, a desert base, a mountain pass and an active volcano.
Ten boss fights. The saw-throwing Hexfang, the Foreman's pile driver, the Arachne spider tank, the Gravewing gunship and Voss's own shielded Warlord. Every one of them comes back tougher.
Turn the ground against them. Explosive barrels, acid pools, minefields, cave-ins and lava don't care whose mech they wreck.
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