Command a campaign, not just a battle Hold Morale is a turn-based tactics roguelite. Every campaign takes you across a branching war map: pitched battles, elite fights, rest camps, mysterious encounters, a black market — and a boss at the end of the road. Your choices on the map decide which battles you fight and what…
Command a campaign, not just a battle
Hold Morale is a turn-based tactics roguelite. Every campaign takes you across a branching war map: pitched battles, elite fights, rest camps, mysterious encounters, a black market — and a boss at the end of the road. Your choices on the map decide which battles you fight and what you carry into them.
Morale is your lifeline
Every unit you lose costs morale, and heavier units cost more. Lose a battle and you can try again — as long as your troops still believe in you. When morale hits zero, the campaign is over.
Classic grid tactics
- 21 unit types across land, sea and air — infantry, tanks, artillery, rocket launchers, helicopters, jets, submarines and battleships
- Terrain matters: forests and mountains give cover, rivers slow you down, roads speed you up
- Fuel, ammunition and supply lines — run dry and your tanks stand still
- Capture cities and factories to fund your army and build reinforcements mid-battle
- Fog of war is your choice: fight blind for bonus experience, or play with clear sight
Retrofit kits and synergies
Outfit your units with five retrofit kits as you build them: Steel Core, Incendiary Charge, EMP, Reactive Armor and Turbo Drive. Two kits on one unit create one of ten synergies. A third slot unlocks ten triple synergies that break the rules — push enemies into the sea, strike twice after a kill, or stun your target for certain. And a unit carrying three kits survives its first death.
Build your run
- More than 80 modules that change the rules for the rest of the campaign — stack them, combine them, break the game
- Field supplies for the decisive moment: repair kits, missile strikes, forced marches and more
- Choose your commander and their active command ability, and level them up across campaigns
- Unlock new units, retrofit kits and module packs along a long progression path
A living battlefield
A handcrafted low-poly world with weather, drifting cloud shadows, birds, deer and fish — and explosions that leave scorched earth behind.
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