Not every enemy needs to be defeated. You dreamed of becoming an adventurer, but you were never strong enough to be called a hero. What you do have is the ability to talk to monsters. Negotiate with them, recruit them, and set out together. Three pillars EXPLORE - Explore dungeons from a top-down view. BATTLE - Side-vi…
Not every enemy needs to be defeated.
You dreamed of becoming an adventurer, but you were never strong enough to be called a hero.
What you do have is the ability to talk to monsters. Negotiate with them, recruit them, and set out together.
Three pillars
- EXPLORE - Explore dungeons from a top-down view.
- BATTLE - Side-view, turn-based combat. You don't fight yourself; you turn the tide by giving orders to your party.
- BEFRIEND - When only one enemy is left standing, you can try to negotiate. Will it join you, or run away?
Command, don't fight
Your monsters act on their own personalities. You can step in and override their actions with orders. Trust them, or take control - that choice decides the battle.
Every monster is one of a kind
Monsters in the dungeon each have their own look and abilities. 2,000 of them appear at the start of Early Access.
Languages
Japanese / English
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