Build the fleet. Fight the battle. Bring your ships home.
Fleet Forge is a single-player space strategy game combining ship design, fleet preparation, and real-time tactical combat with pause. Your work begins before the first shot: choose the ships you can support, choose their components, assign officers, and load the ammunition and repair supplies they will need. Then take command when the plan meets the enemy.
Design ships for the fight ahead
Customize hull layouts and installed components in the ship designer. Mix guns, missiles, energy weapons, shields, and support equipment to shape each ship's role. Build a balanced escort force or concentrate your resources into heavier warships; different missions call for different compromises.
Command the firing line
Pause to inspect the battlefield and issue orders, then resume the action. Set targets, reposition individual ships or groups, and choose line, double-line, and wedge formations. Friendly ships make local adjustments to create room in the line while keeping their hulls separate. Decide when to hold, when to press an attack, and when withdrawal is worth more than another kill.
Power is a tactical decision
Redistribute reactor power between engines, shields, energy weapons, and repair. Lock important settings while adjusting the rest. A faster retreat, stronger shield, or harder-hitting laser draws power away from something else. Guns and missiles bring a different constraint: finite ammunition.
Keep a fleet ready for the next battle
Your campaign fleet persists between missions. Repair survivors, refit equipment, assign officers with distinct perks, and decide where limited credits will do the most good. Manufacture supplies and selected ships, manage available stock, and reload the battle fleet before deployment. Supply and repair ships support the force during combat, but they need cargo of their own.
Fight through the record of a war
Follow a 12-mission campaign across the solar system, from the Phobos incident to Titan Crossing. Escort convoys, defend facilities, raid enemy positions, and cover desperate evacuations. Between operations, classroom scenes frame the conflict as a history lesson, exploring the people behind the orders and the gaps left in the surviving record.
Keep testing your tactics
Step outside the campaign for skirmish battles or take on escalating enemy waves in Survival. Experiment with ship designs, fleet composition, and battlefield decisions.
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