【STORY】 On the Importance of Personal Maid Knights
The saintess is trapped deep in the dungeon. The knights of Windkeep soon learn she is in no hurry to do any work. Goblins, black knights, chest monsters, gargoyles, and vampires come in waves. They are not trying to reach an exit. They are trying to open the Sanctum.
You hold the line around the Sanctum with vanguard Silas Silverhand. Survive twenty waves and defeat the boss of that stage.
【Gameplay】
Kills grant gold and XP. On level-up, pick one recruit from three cards. Two identical units merge into a higher star, up to four stars. You can drag units to reposition them. After each wave, enter the underground market to recruit, buy relics, or learn skills. Elite waves also open a reliquary for one extra relic. The Sanctum takes a tithe from leftover gold. Gold bars feed the out-of-run mystery shop for permanent bonuses to health, attack speed, crit, luck, and more.
【World】
Seven battlefields: Forest Picnic, Black Knight Field, Underground Prison, Wine Cellar, Castle Cells, Circular Plaza, and Eternal Night Hall. Fight from a picnic in the woods all the way into the castle hall. Enemies shift from goblins to knights, chest monsters, and a headless rider, then gargoyles, ghosts, and a great vampire.
【Classes】
Playable roles include Knight, Mixologist, Vanguard, Mage, Lance Knight, Ranger, Pyromancer, and Swordmaiden.
【Included】
Roguelike tower defense, with a different build each run
Merge-to-star and drag placement
Expedition relics and multiple abyss floors
In-run market, relics, and meta upgrades
Chinese / English UI
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