A pixel-art roguelite tower defense. Build towers, pick one of three abilities each time they level up, group towers of the same type to trigger synergies, and hold off swarms of monsters and bosses with their own rules until the last wave. Features Pick one of three: Each time a tower levels up, you pick one of three…
A pixel-art roguelite tower defense. Build towers, pick one of three abilities each time they level up, group towers of the same type to trigger synergies, and hold off swarms of monsters and bosses with their own rules until the last wave.
Features
Pick one of three: Each time a tower levels up, you pick one of three abilities: chain lightning, burning, exploding on death, landmines and more. The same tower can turn out very differently from one run to the next.
Synergies: 8 tower types, including Fire, Frost, Storm and Toxin. The more towers of one type you have, the stronger the bonus across the map. Build up two types together to trigger a combined effect.
Boss rules: Every boss has a rule, like resisting fire or ignoring crowd control. If you only build one type, sooner or later a boss will get in your way.
The worker: A little worker walks over to build every tower. When they're free, they can fish, grow pumpkins or dig for gems in a cave, but while they're underground, the towers have to manage on their own.
Towers that play music: Every sound is 8-bit audio synthesized in real time. Most towers are instruments, so the music fills out as you build.
What's in the game
- 29 towers and 56 abilities
- 8 tower types and 8 cross-type combos
- 6 settings, with a new randomly generated map every run
- 4 modes (Defense, Random, Endless, Gauntlet) and 10 difficulty levels
- A weekly challenge: new every Monday, same map for everyone
- 24 Steam achievements
Available in English, Simplified Chinese and Japanese.
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