Mimetic Perception Syndrome has been declared a national health emergency, and no one can say where it comes from.
Those who contract it see and hear things that no one else can perceive.
In its late stages, MPS no longer stops at perception.
It begins to imitate the patient, from the way they move to the things they remember, right down to the sound of their voice.
When you come to at Pescadero Medical Center, the last transport is long gone and the ward is dead silent.
Ten floors, two elevators, and nothing you see can be relied on.
• A Game That Adapts to You
Difficulty, pacing, and tension respond to how you play, and seeing through the hospital does not mean you are any match for it.
• No Two Runs Are Alike
Anomalies, their variants, and even the floors where nothing is wrong are reshuffled with every run.
Memorizing the ward will not save you, and neither will a guide.
• Your Eyes Are Not Enough
What you hear matters just as much as what you see, and sometimes it is the silence that gives a floor away.
• Your Voice Can Come Back
With the microphone feature, your own voice becomes part of the horror, though not necessarily the way you remember it.
• Your Twitch Chat Plays Along
With Twitch integration, your viewers bet on every decision you make, and some of them end up in the hospital themselves.
• Play Your Way
Play with mouse and keyboard or with a controller.
A headset is strongly recommended.
Not every anomaly jumps out at you.
Some do exactly that, while others change the familiar just enough to make you start doubting yourself.
Maybe it is a sound from an empty room, a movement at the edge of your vision, or a voice that sounds strikingly like your own.
Maybe it is gone the moment you look again, and maybe it was never there.
Or maybe it has known for quite a while now that you noticed it.
Do not trust what you see.
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