
GAME PROFILE
SkysteadSkystead
BUILD A TINY ISLAND. BUILD AN EMPIRE. Start with nothing but a tiny floating island, a few resources, and your own hands. Plant your first tree. Build your first farm. Mine your first ore. Sell what you produce and slowly expand your island. Then, when you've finally earned enough... Hire your first worker. But that's…
BUILD A TINY ISLAND. BUILD AN EMPIRE.
Start with nothing but a tiny floating island, a few resources, and your own hands.
Plant your first tree. Build your first farm. Mine your first ore. Sell what you produce and slowly expand your island.
Then, when you've finally earned enough...
Hire your first worker.
But that's only the beginning.
START FROM NOTHING
Every resource matters.
Grow trees by planting saplings on suitable ground. Build farms, manage water, mine ores, craft tools, and create your own production areas.
At first, you do everything yourself.
Your first tree is cut by you.
Your first crops are harvested by you.
Your first coins are earned by you.
BUILD YOUR ISLAND
Expand your tiny floating island piece by piece and decide what it becomes.
Build:
Forests
Farms
Mines
Production areas
Storage rooms
Buildings
Automated systems
Create a beautiful island, a highly efficient factory, or anything in between.
HIRE WORKERS
Workers are expensive.
Very expensive.
Your first Woodcutter might cost 100,000 coins.
So before you can afford one, you'll have to work, build, farm, sell, and expand.
Once you finally hire them, they'll take over the repetitive work.
A Woodcutter can:
Plant → Wait for the tree to grow → Chop → Store → Plant again
A Farmer can harvest your crops.
A Miner can work your mining area.
A Feeder keeps your workers supplied with food.
A Seller can take resources from a designated chest and sell them for you.
And every worker can be upgraded.
BUILD YOUR OWN AUTOMATION
Your workers don't magically create resources.
You build the system. They operate it.
Assign specific storage chests to your workers and design your own logistics.
For example:
Forest → Woodcutter → Wood Chest → Seller → Shop → Money
Or:
Farm → Farmer → Food Chest → Feeder → Workers
The better you design your island, the more efficiently everything runs.
BUILD YOUR ECONOMY
Turn raw resources into valuable products.
Sell your crops, wood, ores, and crafted goods.
Use your profits to:
Expand your island
Hire new workers
Upgrade existing workers
Build production chains
Improve your farms
Create better automation
Unlock new possibilities
Start with a single tree.
End with an entire economy.
BUILD IT TOGETHER
Play solo or build your island together with friends.
Work together to:
Build farms
Mine resources
Expand the island
Manage shared storage
Hire workers
Create production chains
Optimize your economy
One player can focus on farming.
Another can manage the mines.
Another can build production.
Another can organize the economy.
It's your island. Build it together.
FROM MANUAL WORK TO FULL AUTOMATION
Your journey begins with:
One island.
One tree.
One player.
How far can you take your island?
CHEATS
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