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Your crew has a way out. One of your friends has other plans.
Station 12 is an asymmetrical sci-fi horror game for 4–6 players. Work together to escape a hostile space station, or become the player-controlled Monster hunting the crew. Search the dark, keep your teammates close, and try to turn a very bad shift into a story worth telling.
The crew has work to do—and splitting up suddenly sounds like a terrible idea. Search for keycards and supplies, bring the station’s consoles online, and work toward escape. Sweep the corridors with your flashlight, check the security cameras, and keep your ray gun ready for the moment something steps into the beam.
Stick together for safety, or spread out to cover more ground. Someone still has to check that room.
Choose from Commander, Medic, Scout, Engineer, Scientist, and Heavy. Broadcast to the crew, help track down a keycard, control a doorway, locate the Monster, bring extra firepower, or get a teammate back on their feet. Different roles give your team different ways to survive.
A good plan helps. Friends who actually follow it help even more.
Proximity voice chat puts every warning, whispered plan, and badly timed scream inside the action. Call for backup or talk a teammate through the dark—but remember: the Monster can hear nearby crew voices too.
Sometimes the thing listening isn’t on your team.
A knocked-out crewmate may still be saved. Reach them with a stim before it is too late and get another pair of hands back into the fight. The catch? Your rescue takes you straight back to where the Monster struck.
Take control of the Monster and turn their escape plan into a panic. Listen for voices, stalk the corridors, and catch survivors who stray from the group. The crew has tools, abilities, and each other. You have the next dark corner.
GAME PROFILE
Station 12Station 12
Scream and laugh. With friends. Your crew has a way out. One of your friends has other plans. Station 12 is an asymmetrical sci-fi horror game for 4–6 players. Work together to escape a hostile space station, or become the player-controlled Monster hunting the crew. Search the dark, keep your teammates close, and try t…
Scream and laugh. With friends.
Your crew has a way out. One of your friends has other plans.
Station 12 is an asymmetrical sci-fi horror game for 4–6 players. Work together to escape a hostile space station, or become the player-controlled Monster hunting the crew. Search the dark, keep your teammates close, and try to turn a very bad shift into a story worth telling.
Clock in. Get out alive.
The crew has work to do—and splitting up suddenly sounds like a terrible idea. Search for keycards and supplies, bring the station’s consoles online, and work toward escape. Sweep the corridors with your flashlight, check the security cameras, and keep your ray gun ready for the moment something steps into the beam.
Stick together for safety, or spread out to cover more ground. Someone still has to check that room.
Six classes. One very bad shift.
Choose from Commander, Medic, Scout, Engineer, Scientist, and Heavy. Broadcast to the crew, help track down a keycard, control a doorway, locate the Monster, bring extra firepower, or get a teammate back on their feet. Different roles give your team different ways to survive.
A good plan helps. Friends who actually follow it help even more.
Your microphone can give you away.
Proximity voice chat puts every warning, whispered plan, and badly timed scream inside the action. Call for backup or talk a teammate through the dark—but remember: the Monster can hear nearby crew voices too.
Sometimes the thing listening isn’t on your team.
Go back for them. If you dare.
A knocked-out crewmate may still be saved. Reach them with a stim before it is too late and get another pair of hands back into the fight. The catch? Your rescue takes you straight back to where the Monster struck.
Or be the reason they run.
Take control of the Monster and turn their escape plan into a panic. Listen for voices, stalk the corridors, and catch survivors who stray from the group. The crew has tools, abilities, and each other. You have the next dark corner.
Your shift includes
- 4–6 player online asymmetrical PvP: a cooperating crew against a player-controlled Monster.
- Six crew classes: distinct abilities that reward coordination.
- Proximity voice chat: stay in contact without forgetting who else might hear you.
- An escape to work toward: search for keycards, activate consoles, and keep moving.
- Tools for a bad situation: flashlights, security cameras, ray guns, and revival stims.
- Risky rescues: return for fallen teammates before their chance runs out.
2026macOSWindows测试版本
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