The playing field is the thing you spend The reactor is a box whose walls are built from tiny cells. Atoms inside speed up under your hand, collide with each other and slam into the wall. Every hit earns energy and cracks a cell; every broken cell makes the chamber bigger. You chew through the reactor from the inside o…
The playing field is the thing you spend
The reactor is a box whose walls are built from tiny cells. Atoms inside speed up under your hand, collide with each other and slam into the wall. Every hit earns energy and cracks a cell; every broken cell makes the chamber bigger. You chew through the reactor from the inside out, layer by layer, until the fuel rod runs dry.
Short raids, a long climb
A fusion ladder. Pack atoms together and they merge into heavier ones: protium, deuterium, tritium, helium-3, lithium-7, plasmoid.
A talent tree between raids. Four branches, twenty keystone mechanics that switch on new physics: black holes, portals, shockwaves, golden atoms, fuel veins and more.
Active play pays
The reactor only runs while you are there: no offline income. Your hand is what packs atoms tight enough to fuse, and playing actively earns three to five times more than idling. Idle play still moves you forward, and the draft can buy some automation.
Everything is pixel art on an integer scale, with a synthesized reactor hum that follows the rhythm of the collisions.
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