How much can one table of food earn? Pick a chef and take their signature dishes from Food Street to the Hundred-Flavour Feast. Each challenge has a sales target, but only so many plays and discards. Hold on to the dishes you need, build your hand, then put your staff and utensils to work. Make every hand count Play ma…
How much can one table of food earn? Pick a chef and take their signature dishes from Food Street to the Hundred-Flavour Feast. Each challenge has a sales target, but only so many plays and discards. Hold on to the dishes you need, build your hand, then put your staff and utensils to work.
Make every hand count
Play matching dishes together, from sushi and hotpot to ramen and BBQ. Use staff abilities and seasonings to raise their value. Serve now, or spend another discard looking for a stronger combination? Keep an eye on your hand, draw pile and remaining plays.
Build a team around your deck
Recruit animal staff, upgrade their abilities and pair them with useful utensils. Find effects that add sales, raise multipliers or trigger again to turn an ordinary hand into a high-scoring meal. Your shop budget is limited. Decide whether to buy new cards, upgrade a key employee or remove a dish that no longer fits.
Choose a route through three chapters
Each chapter has six stops, with battles, shops, supplies and encounters along the way. Take the route that suits your deck and prepare for bosses with different restrictions. Complete challenges to unlock more chefs and higher difficulties, then try a new combination.
Features
- A single-player roguelike deckbuilder where sales targets decide each challenge.
- Combine food cards, staff, utensils and seasonings to build your scoring engine.
- Three chapters with six stops each, branching routes and chapter bosses.
- Ten progressively unlocked difficulty levels, chef unlocks, a card collection and in-game achievements.
- Interface support for English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish and Russian.
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