YOUR SHIFT STARTS NOW
You crew Terminal 9, a beat-up flying warehouse with up to seven friends. Customers across the galaxy have placed orders: a lava lamp, a fish tank, a karaoke mic... and the nearest ones happen to be sitting in an abandoned station full of things that want you dead.
FIND IT
Every run, Terminal 9 docks with a new, procedurally generated location: an abandoned space station, an ancient temple or a dead derelict. Head inside, find the items, and carry them home in one piece.
DON'T BREAK IT
Condition matters. Drop it, bang it on a doorframe or let a monster knock it out of your hands and the customer will notice, and cost you bad review.
SURVIVE THE MONSTERS
Over twenty five creatures haunt the facilities, each with its own rules. A charging Titan that hunts by sound. A shadow that eats the light. A Mailman who always delivers. Something that wears a crewmate's face. And more of them keep coming the longer you stay.
SHIP IT
Back aboard, work the fulfilment line together: box it, label it, scan it, and fire it out of the roof from the launch cannon.
GET REVIEWED
Every order earns a 0-5★ customer review. Stars set your pay, tips go to whoever found and packed the item, and the reviews move Terminal 9's rating. Keep it high to unlock VIP customers, bigger orders and line upgrades. Let it fall too far and you'll get a FINAL NOTICE. MegaCorp knows what to do with terminals that stop earning.
EVERY DAY IS DIFFERENT
Random daily rules bend each shift. Black Friday, product recalls, a customer who changes their order mid-run, and plenty more.
A CREW, NOT A SQUAD
2–8 players co-op with proximity voice chat.
A new map every run: stations, moons, derelicts, temples and more.
Patchwork's black market, hidden on every map: Shop or steal. He remembers thieves.
Over 25 monsters that each hunt differently.
Dress your clone from many accessories and take a photo for your company ID badge.
PERSONNEL ARE CONSUMABLE. CUSTOMERS ARE NOT.
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