
GAME PROFILE
Visual Novel: Ali Baba BasemenVisual Novel: Ali Baba Basemen
Max and Lyokha are ordinary 18-year-old graduates who, one day, have the misfortune of finding themselves in an abandoned building, accompanied only by their own curiosity. There, they discover a door that shouldn't exist. Beyond it lies a cave, mountains of treasure, and the ghost of Ali Baba, who makes a very convinc…
Max and Lyokha are ordinary 18-year-old graduates who, one day, have the misfortune of finding themselves in an abandoned building, accompanied only by their own curiosity.
There, they discover a door that shouldn't exist. Beyond it lies a cave, mountains of treasure, and the ghost of Ali Baba, who makes a very convincing plea for them not to touch anything.
Max, naturally, touches something.
His life instantly turns into a nightmare. A cursed ring begins to alter everything around him, ghosts demand the return of the stolen goods, and the ring itself somehow ends up with Varvara—a 17-year-old goth girl who is still attending kindergarten because she simply cannot pass the interview for first grade.
But getting the ring back proves difficult. Varvara has no intention of handing it over without a fight and forces Max to undergo a series of trials. The further he progresses, the less his reality resembles a normal life.
Ghostly bandits, fanged centipedes, mutated hamsters, bizarre rituals, a parallel reality, a business-savvy chicken, a philosophizing octopus, and other utterly inexplicable phenomena await Max on his journey home.
Then there are the choices. Sometimes they help. Sometimes they make matters worse. And sometimes, they lead to a death so absurd that one can only ask: "Why on earth did I choose that?"
There is no safe way to navigate this entire adventure. However, there are countless ways to make it as bizarre as possible.
Welcome to a world where ancient curses collide with high school woes, ghosts bicker over mundane matters, and common sense handed in its resignation long ago.
GAME FEATURES:
A comedic adventure featuring absurd humor and unexpected situations
An interactive story with choices that can lead to various consequences and endings
A series of crazy challenges, each potentially more dangerous than the last
A mystical tale involving a cursed ring, bandit ghosts, and ancient secrets
Quirky characters: from a 17-year-old goth girl in kindergarten to a philosophizing octopus and a business-savvy chicken
A journey into a parallel reality where even an ordinary soccer ball can cause serious trouble
Grotesque and absurd deaths determined by the player's choices
A story where it is nearly impossible to predict what will happen next
PLAYER WARNING
The game contains:
Character deaths and numerous comedic ways to die
Scenes of violence and threats of physical harm
Weapons: sabers, daggers, and other items used in violent scenes
Explosions and references to dynamite
Forcible confinement and scenes of captivity
Threats of human sacrifice and mystical rituals
Ghosts, skeletons, skulls, and other mystical elements
Grotesque descriptions of death and bodily humor; deaths involving dismemberment and depictions of internal organs
Dark, crude, and occasionally toilet humor
Profanity and coarse language
References to alcohol
Scenes involving danger from fantastical creatures
Smoking scenes, including depictions of characters smoking.
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