Roguelike deckbuilder with deeply intertwined synergies between cards, items, elements, and runes. Runes apply status effects and can be combined into stronger runes. There are 4 tiers of runes and they can be upgraded as shown by this tree. There are 2 other trees each with a different focus. Elements can be added to…
Roguelike deckbuilder with deeply intertwined synergies between cards, items, elements, and runes.
Runes apply status effects and can be combined into stronger runes. There are 4 tiers of runes and they can be upgraded as shown by this tree. There are 2 other trees each with a different focus.
Elements can be added to your affinity pool by discarding cards.
A played card needs the matching elemental affinities to apply runes. With or without runes it still does its primary effect: damage, heal, or block. There are 3 tiers of cards and each card can be upgraded to improve its runes or primary effect.
Items have 5 tiers and a wide variety of effects that interact with elements, runes, and a character's stats. Items can be combined to upgrade into a higher tier. Each character can equip 8 items.
A skill tree contains powerful upgrades. It resets each game, no meta progression.
Choose 3 of 5 heroes each run.
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