You earn your speed Kira isn't fast by default. She speeds up when you play clean: bounce from enemy to enemy without touching the ground, keep your momentum downhill, let go of the grapple at the right moment. The longer the chain, the faster she runs, all the way to Super Kira when the Harmony gauge is full. Ten worl…
You earn your speed
Kira isn't fast by default. She speeds up when you play clean: bounce from enemy to enemy without touching the ground, keep your momentum downhill, let go of the grapple at the right moment. The longer the chain, the faster she runs, all the way to Super Kira when the Harmony gauge is full.
Ten worlds, ten Crystals
King Crystus came down from the stars in his flying fortress and stole the Crystals of Harmony. Without them, forests lose their colors and rivers run dry. Kira sets out to take them back, one world at a time: the Hills, the Crystal Caves, the Frost Peaks... each with its own rules, secrets and boss.
What you'll find on the way
- A grapple that hooks onto any crystal: swing, let go, keep your speed.
- Bosses built from stolen Crystal energy, from the first beetle to the Colossus as big as the screen.
- The Roots: every golden crystal feeds a talent tree. You choose how Kira grows.
- Harmonic Rush, a rhythm bonus mode: hit the crystals on the beat, every note extends the bridge.
- A secret level in every world, outfits to unlock, three stars per level and a time trial against your own ghost.
Made by one person
Code, levels, bosses, music: everything is made by a single developer in Quebec, over two years. The free demo is the whole first world: four acts, one boss and a secret level to find. Add the game to your wishlist to be notified at launch.
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