JUST ANOTHER BREAK-IN. OR SO YOU THOUGHT Your task is simple: break into the house, find anything valuable, and get out. But as you explore, you begin to realize that this place is hiding something much darker than you expected. EXPLORE THE HOUSE Pay attention to your surroundings, solve environmental puzzles, and find…
JUST ANOTHER BREAK-IN. OR SO YOU THOUGHT
Your task is simple: break into the house, find anything valuable, and get out. But as you explore, you begin to realize that this place is hiding something much darker than you expected.
EXPLORE THE HOUSE
Pay attention to your surroundings, solve environmental puzzles, and find your way into places that were never meant to be discovered.
UNCOVER A DISTURBING STORY
Piece together the history of the house and the people who once called it home. Every discovery brings you closer to the truth, but some secrets are better left buried.
UNSETTLING ATMOSPHERE
The deeper you explore, the more unsettling your surroundings become. Something feels wrong, but turning back might not be an option.
WHY MAKE THE LAST JOB 2?
Although this game is called The Last Job 2, it's not a sequel to my first game. Let's say it's a kind of remake I've wanted to make for quite some time. It offers a completely different story and puzzles. Overall, it's a different game built around the same premise: a thief breaking into a house.
Back then, I was very inexperienced in making games and wasn't satisfied with the original The Last Job. I've learned a lot since then, and now I want to fully bring my vision for this kind of game to life.
JOIN THE COMMUNITY
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