First and Third Person gameplay that focuses on a variety of weapon combat based on player decisions.
Single Player Story based with a Main Questline through an open world.
Hundreds of different weapons, shields and loot items to discover throughout the world.
Use Swords, Greatswords, Axes, Greataxes, Knives, Blunts, Spears in combination with a Shield or Dual Wield the Melee weapons!
Use Pistols, Rifles, Sniper Rifles and Grenades, and Dual Wield Pistols!
Use a Bow and Arrow for maximum difficulty - equip poison and explosive arrows for a blast!
Apply Poisons to melee weapons for added damage over time bleedout.
Manage limited inventory with the main player character balancing between weapons, ammo, grenades, shields, health, poisons, and armor (armor coming in Final Release).
Manage Health with items used at a Health Station.
Manage XP manually with XP Items or don't level up at all to increase the difficulty!
Leveling up unlocks Skill Points that can be used in a Skill Tree (Skill Tree is placeholder in Beta).
Explore a big open world forest that contains portal sites which changes the entire world into Limbo!
Navigate and survive the varied creatures of Limbo to reach the portal gateways.
The portal gateways of Limbo turn the world into a different location in time and space.
Each location is unique and ranges from medieval times, to the present and a future cyber world.
Face Zombies, mind-controlled Humans and a Skeleton Horde.
Face Boss Characters like the High Priestess of the Gothic Church.
Loot enemies for weapons, Coin or XP.
Coin Gold Currency collected in game is used to purchase items from loot crate vendors (No real-world value, not purchasable).
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