Minesweeper, but the mines bite back You know Minesweeper. Now forget half of it. Mobsweeper is a non-Euclidean Minesweeper RPG. The tiles don't hide mines — they hide monsters. And the numbers? They're not "how many mines are nearby." They're the total HP of every monster around you. A 7 could be one chonky 7-HP brute…
Minesweeper, but the mines bite back
You know Minesweeper. Now forget half of it.
Mobsweeper is a non-Euclidean Minesweeper RPG. The tiles don't hide mines — they hide monsters. And the numbers? They're not "how many mines are nearby." They're the total HP of every monster around you. A 7 could be one chonky 7-HP brute, or seven 1-HP slimes throwing a party. Which is it? That's your job to figure out.
You've got an HP bar too, and monsters hit back. Deduce the safe path, grab potions, level up — then go knock on the boss's door once you can actually take the hit. Otherwise, congrats: you're the one who got swept.
6 maps, 4 topologies (yes, we folded the board)
Grid ×3 — the classic. Warm up here.
Torus — walk off the right edge, pop back in on the left. Donut universe.
Hex — six neighbors per tile. Every number means something different now. Reboot your brain.
Sphere — no edges, no corners, nowhere for monsters to hide. Spin the whole planet to hunt them down. Flat-earthers, look away.
11 "Trials" that stack rules on top of rules
Every map has 11 Trial tiers. Each one adds a new rule on top of the last, and each map unlocks on its own. Tier 1: "that's it?" Tier 11: "who hurt you?"
A 58-monster bestiary
Beat one, unlock its page: habits, favorite hangouts, distribution maps. Study up and next time you'll know exactly who's hiding behind that "4." Collecting all 58 is an achievement. It's also a personality trait.
Also in the box
Tutorial stage "Slime Meadow" — start from zero. The slimes are gentle. Mostly.
4 languages, light and dark themes.
Mouse and keyboard, sessions as short or long as you like. Perfect for lunch breaks. Or "lunch breaks."
评论