Unleashed from your phylactery, burrow hexes deep into the minds of fully simulated NPCs. Watch their thoughts, factions, and armies twist in response as you and your nemesis duel for magical influence over an emergent fantasy world. Everyone, from the lowliest peasant to the wealthiest king, runs on a real-time engine…
Unleashed from your phylactery, burrow hexes deep into the minds of fully simulated NPCs. Watch their thoughts, factions, and armies twist in response as you and your nemesis duel for magical influence over an emergent fantasy world.
Everyone, from the lowliest peasant to the wealthiest king, runs on a real-time engine of behavior, memory, personality and dynamic societal structures. Quests are created, because factions know of your power and want to wield a fraction of it. Wars, hierarchies and plots form with or without your influence.
In this dark, emergent fantasy world, the gears of their minds keep turning until death…or domination.
Mortals, unlike the player, need to survive and structure societal hierarchies around it. Quests are created for accomplishing real goals, not for doing arbitrary chores.
A special thanks to my father, and the memory of the Mindguard book series he wrote.
评论